Installations
These installations operate as spatial compositions where sound, moving image, light, and computational systems become entangled with embodied perception. Moving between immersive environments, interactive systems, neurofeedback architectures, and generative audiovisuality, the works examine how technological mediation shapes memory, emotion, sensory experience, and collective presence.
Developed across artistic, institutional, and research contexts, the installations approach sound not only as material, but as a spatial and organizational force capable of transforming the perception of time, space, and atmosphere. Light, image, and code function as perceptual structures through which the viewer becomes immersed, implicated, and physically situated within evolving audiovisual environments.
Working between abstraction and embodiment, the installations investigate states of sensory tension, intimacy, overstimulation, emotional synchronization, and perceptual instability, creating immersive encounters where technological systems become both experiential and deeply human.



Topia (2019–present)
Light & Sound Installation
with Zalán Szakács
Topia is a spatial audiovisual installation exploring the screen as both architectural surface and perceptual condition. Suspended projections on haze create an immaterial light interface that exists between image and physical space, transforming the environment into a shifting screenscape of atmosphere, depth, and sensory disorientation.





Quickly Photographed and Released Unharmed (2024)
Light & Sound Installation
Quickly Photographed and Released Unharmed investigates visual overstimulation and the non-representational use of screens. Through rapid sequences of light, colour, and generative audiovisual structures, the installation produces optical after-images that blur the boundary between perception and hallucination, positioning the viewer simultaneously as observer and participant.

Moonaris (2023)
Surround Audiovisual Installation
with Elwira Wojtunik & Popesz Csaba Láng
Moonaris is a surround audiovisual installation exploring speculative perception, cosmic imagination, and humanity’s relationship to the unknown. Inspired by the Copernican act of observing the sky and the science fiction visions of Stanisław Lem, the work reflects on outer space not as distant fantasy, but as an emerging psychological and technological reality.
Through immersive sound, moving image, and spatial atmosphere, the installation creates a suspended perceptual environment oscillating between scientific observation, cinematic abstraction, and sensory contemplation, inviting the viewer to inhabit a space between present reality and imagined futures.

In Circles (2017)
Light & Sound Installation
with Machteld Jacques
In Circles is a generative light and sound installation investigating sensory deprivation, perceptual reset, and technological mediation. Emerging from darkness through shifting fields of sound and light, the work alters spatial orientation and destabilizes the viewer’s relationship to time, embodiment, and environmental perception.

PLPLPL.PL is an interactive audiovisual installation exploring surveillance, behavioural performance, and the relationship between humans and intelligent systems. Using machine vision and real-time data analysis, the installation transforms visitors into both participants and subjects within a continuously evolving environment. As the system learns from human behaviour, it reveals the subtle dynamics between observation, control, play, and participation.

Mutual Wave Machine (2013–present)
Interactive Neurofeedback Installation
with Matthias Oostrik & Suzanne Dikker
Mutual Wave Machine explores what it means to be “on the same wavelength” with another person. Developed at the intersection of art, neuroscience and participatory experience, the project transforms neural synchronisation into an evolving audiovisual environment. Within an intimate capsule, participants encounter a responsive system that translates correlations in their brain activity into fields of sound and light, transforming invisible processes of attention, connection and shared presence into a collective sensory experience.





Polaris (2016)
Interactive Sound & Light Installation
with Nick Verstand, Nikki Hock & Children of the Light
Polaris is a large-scale installation researching collective emotional response through biometric sensing technologies. Biosignals gathered from participants are translated into evolving audiovisual behaviours, transforming emotional synchronization into a shared spatial and sensory experience.

Anima (2014)
Interactive Audiovisual Installation
with Nick Verstand
Anima is an immersive audiovisual environment exploring the emotional relationship between humans and artificial entities. Fluid textures, oscillating tones, and luminous movement unfold across a suspended sculptural form, creating a living system that exists between machine behaviour and emotional presence.
Installations
These installations operate as spatial compositions where sound, moving image, light, and computational systems become entangled with embodied perception. Moving between immersive environments, interactive systems, neurofeedback architectures, and generative audiovisuality, the works examine how technological mediation shapes memory, emotion, sensory experience, and collective presence.
Developed across artistic, institutional, and research contexts, the installations approach sound not only as material, but as a spatial and organizational force capable of transforming the perception of time, space, and atmosphere. Light, image, and code function as perceptual structures through which the viewer becomes immersed, implicated, and physically situated within evolving audiovisual environments.
Working between abstraction and embodiment, the installations investigate states of sensory tension, intimacy, overstimulation, emotional synchronization, and perceptual instability, creating immersive encounters where technological systems become both experiential and deeply human.



Topia (2019–present)
Light & Sound Installation
with Zalán Szakács
Topia is a spatial audiovisual installation exploring the screen as both architectural surface and perceptual condition. Suspended projections on haze create an immaterial light interface that exists between image and physical space, transforming the environment into a shifting screenscape of atmosphere, depth, and sensory disorientation.





Quickly Photographed and Released Unharmed (2024)
Light & Sound Installation
Quickly Photographed and Released Unharmed investigates visual overstimulation and the non-representational use of screens. Through rapid sequences of light, colour, and generative audiovisual structures, the installation produces optical after-images that blur the boundary between perception and hallucination, positioning the viewer simultaneously as observer and participant.

Moonaris (2023)
Surround Audiovisual Installation
with Elwira Wojtunik & Popesz Csaba Láng
Moonaris is a surround audiovisual installation exploring speculative perception, cosmic imagination, and humanity’s relationship to the unknown. Inspired by the Copernican act of observing the sky and the science fiction visions of Stanisław Lem, the work reflects on outer space not as distant fantasy, but as an emerging psychological and technological reality.
Through immersive sound, moving image, and spatial atmosphere, the installation creates a suspended perceptual environment oscillating between scientific observation, cinematic abstraction, and sensory contemplation, inviting the viewer to inhabit a space between present reality and imagined futures.

In Circles (2017)
Light & Sound Installation
with Machteld Jacques
In Circles is a generative light and sound installation investigating sensory deprivation, perceptual reset, and technological mediation. Emerging from darkness through shifting fields of sound and light, the work alters spatial orientation and destabilizes the viewer’s relationship to time, embodiment, and environmental perception.
PLPLPL.PL is an interactive audiovisual installation exploring surveillance, behavioural performance, and the relationship between humans and intelligent systems. Using machine vision and real-time data analysis, the installation transforms visitors into both participants and subjects within a continuously evolving environment. As the system learns from human behaviour, it reveals the subtle dynamics between observation, control, play, and participation.

Mutual Wave Machine (2013–present)
Interactive Neurofeedback Installation
with Matthias Oostrik & Suzanne Dikker
Mutual Wave Machine explores what it means to be “on the same wavelength” with another person. Developed at the intersection of art, neuroscience and participatory experience, the project transforms neural synchronisation into an evolving audiovisual environment. Within an intimate capsule, participants encounter a responsive system that translates correlations in their brain activity into fields of sound and light, transforming invisible processes of attention, connection and shared presence into a collective sensory experience.





Polaris (2016)
Interactive Sound & Light Installation
with Nick Verstand, Nikki Hock & Children of the Light
Polaris is a large-scale installation researching collective emotional response through biometric sensing technologies. Biosignals gathered from participants are translated into evolving audiovisual behaviours, transforming emotional synchronization into a shared spatial and sensory experience.
Anima (2014)
Interactive Audiovisual Installation
with Nick Verstand
Anima is an immersive audiovisual environment exploring the emotional relationship between humans and artificial entities. Fluid textures, oscillating tones, and luminous movement unfold across a suspended sculptural form, creating a living system that exists between machine behaviour and emotional presence.