This work – glitchy, obscure and in every way wrong – is created by misusing Augmented Reality technology aiming rather to an aesthetically appealing output than following contemporary Augmented Reality techniques by the book. Sound is optimised for mobile devices in a noisy environment – no headphones needed. It was my intention to let the work interact with the sounds of the central park of the city and the city herself. Visually the work consists partly of a network of oddly shaped canvases imposing – audiovisual – objects to their environment while at a later moment objects like shadows ghostly are passing the screen of your device. Objects will reveal themselves only if you actively search for them.
Amalgam is commissioned by Art Parc for the Appril Festival 2014, Amsterdam, The Netherlands. A later version of the work was created for and exhibited at Appril Festival 2015.